The Art of Mixing for Video Games
I think we all remember the old times when we played arcade games and all we could hear in the background were onomatopoeic sounds. And we can all agree upon the fact that video games have come a long way since then, both in terms of graphics and in terms of audio.
Audio designers have become highly profitable due to the success of mixing and mastering. The work is not easy and requires a lot of technical skills to produce professional final game audio. You can check out the game art studio at http://rocketbrush.com/.
Mixing can be described as the art of combining all elements in a musical piece. The final product should be perfectly balanced and melodious. To create a perfect mix, an audio designer must have many years of experience. The engineer's job, in the end, is to give the song emotion.
This emotion must be matched with the audio. This phase also uses dynamic effects, such as compression, delays, or equalization. These may give your game an extra sense of space.
This is the final phase of the recording process. It is vital and must be respected. Mastering is a quality control before the final release. Although there has been much debate about the volume at which audio should be mastered, an audio designer must listen carefully to ensure clear decisions.